Tag: gaming

Let's Play: Mass Effect

Let’s PLay: Mass Effect

You are Commander Shepard of the starship Normandy and you are the last hope for all life in the Galaxy. Saren, a rogue member of the elite and untouchable Spectre […]

The Dig

Let’s Play: The Lucasarts Classic – The Dig

In 1995 when point and click adventure games were, in my opinion, at their pinnacle, Lucasarts crafted a game that melded cel animation, 3D animation, voice acting, cinematography, and musical […]

Star Wars: Dark Forces

Retro Replay: Dark Forces XL – Part 3

his is Part 3 of my retro replay of Star Wars: Dark Forces XL, Mission 03: Anoat City – The Subterranean Hideout where Kyle goes on a mission under the streets of Anoat to find Imperial weapon designer Moff Rebus.

Star Wars: Dark Forces

Retro Replay: Dark Forces XL – Part 2

This is Part 2 of my retro replay of Star Wars: Dark Forces XL, Mission 02: Talay: Tak Base – After The Massacre, where Mon Mothma sends Kyle on another mission to a base recently destroyed by the empire.

Star Wars: Dark Forces

Retro Replay: Dark Forces XL – Part 1

This is Part 1 of my retro replay of Star Wars: Dark Forces (XL), Mission 01: The Death Star plans: Operation Skyhook – Secret base, where Kyle infiltrates an Imperial base and steals the Death Star plans.

17 Through ’17: The Dark Tower

Here’s our list of 17 not to be missed movies to see starting next month and through the end to 2017.  Each day we will bring you the next on […]

Assassin's Creed

17 Through ’17: Assassin’s Creed

Here’s our list of 17 not to be missed movies to see starting next month and through the end to 2017.  Each day we will bring you the next on […]

Retro Review: Dungeons & Dragons

The look on their faces is exactly how I felt while watching Dungeons & Dragons back in 2000. Part of me was smirking in disgust, another part of me was screaming in frustration. [Original publication: Dec 8, 2000]

Darkest Dungeon

Review: Darkest Dungeon

Darkest Dungeon is one of those rare independent game development success stories.  Development started as a team of two working in their spare time.  For two years they toiled away until […]

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